Ken Yarmosh of Savvy Apps did a presentation on poor design patterns in iPad apps. I’d seen an earlier version of this at UXCampDC Mobile, but he updated some of the examples.
Top mistakes in iPad apps:
- tab bar (content should drive navigation)
- heavy navigation stacks (should be flattened, stateless)
- split view headache (design for landscape orientation; it is good)
- inconsistent gestures
- over-heightened realism (skeuomorphism)
- too many controls
✪✪✪✪✩ Good examples. Repeat from UXCamp.